Updates
December Update
Map features a coverage of snowfall
Volumetric clouds
Changes to lighting and fog
Fixes to general gameplay
February Update
Further detailing in map props e.g. domes, vases, shelving and more
Improved badge icons
UI compatibility across multiple different display sizes
Vault room has been adjusted
Several performance issues have been patched
Snow coverage has been removed
April Update
Visual FX has been improved collectively
User interface has been made more accessible across different devices
The car spawner has been added back
Registration plates are now accurate per region
New assets have been added bringing more seismic depth to the game
Early June Update
A new section of Portmeirion's village has been developed
Fixes to missing parts on the ground as reported by players
Removal of 'z-fighting' in some areas of the map
Late June Update
Properties are now available to claim on Portmeirion
The start screen has been updated
All-new improved cars are now available via the car spawner menu
Changes to SSU rules
New variants of shrub and plant life e.g. douglas fir, hibiscus
Road signs are now visible
An additional area of the center garden has been added
Multiple bug fixes
Early May Update
Improvements have been made to the UI
Various bug fixes
Fixes to object clipping
New and improved badge icons
Support for console
What Next?
Details for our next upcoming update will be shared with you as soon as they are ready